If you fail to address these buildings quickly, the sheer volume of continuous troops will create an unstoppable tidal wave of infinite pressure.
Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.
The Poison Spell: The Ultimate Solution
When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.
The Fireball and Earthquake spells are also highly effective, especially if the opponent makes the mistake of placing two Spawner buildings close to each other.
- Save them for the troops.
- If you use your Fireball on their tower first, they will immediately drop the hut safely.
- If they place the hut behind the Princess tower, use a Rocket or Lightning.
Piercing the Waves
If you do not have a heavy spell in rotation, your secondary line of defense must rely on specialized splash-damage troops.
By perfectly positioning the Magic Archer on your side of the river, you can shoot through the incoming wave of spawned troops to hit the Spawner building behind them.
| The Solution | Tactical Play |
|---|---|
| Linear AoE | Place directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troops |
| The Flying Machine | Fly it across the river safely out of range of ground defenders to snipe the hut directly from the air |
Taking the Fight to Them
The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.
Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.
If you want to see more info in regards to tower rush visit our web site.
-
Tags:

